Deployable Guidelines
See the Guidelines page for the color coding legend (General, Desired, Strict, Rule). Limits may be higher for clan members (type /clan in game).
Cosmetic
- Decorative - Items not listed anywhere else: 12 total no matter the item
- Rugs (any type): 6 total
- Weapon Racks (any type): 4 total
- /sil Images - limits apply per player and per local area (plugin enforced; the game will tell you when you hit them). These images are one of the biggest FPS killers - see Sign Artist for details.
- Fun Deployables (F1 → Items → Fun): 16 solo / 24 clan
Defense / Base Fortification
- Auto Turrets - 6 total until PVP Prep Time; then no limit but must be kept reasonable (e.g. nightmare bases are NOT reasonable)
- Barricades / Traps - 12 total of any type combined until PVP prep day (does not include gun/flame traps)
Electrical
- Searchlights - 2 total
- Ceiling Lights - 2 per person (buy simple lights from /s; ceiling lights are the worst on FPS due to fog effect)
- Simple Lights / Industrial Lights (total among all types): 14 solo
- Windmills - 2 total (extreme frame rate impact; you can get a 300 continuous power test gen in town)
Farming / Agriculture
- Composter - 2 total
- Fish Traps - 5 total
- Horses - 4 total (note: poop rate is customized and limited; use /horse for personal locked horse)
- Planters (regardless of type or size): 6 total
- Bee Hives / Chicken Coops - 1 total per player
Utility / Functional
- Water Barrel - 4 total
- Water Catchers - 4 total
- Water Pumps - 4 total
- Fire Entities - 5 total regardless of type (any deployable that emits fire, not furnace/BBQ)
- Furnaces - 12 total regardless of type (large furnaces are secure during PVE, no need to wall in)
- Mixing Table - 2 total
- Refineries - see in-game or guidelines for current limit